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import Input from "Input"; |
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let mouseEvent = function(eventName, params) { |
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const target = document; |
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let event = document.createEvent("Event"); |
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Object.assign(event, params); |
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event.initEvent(eventName, true, true); |
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target.dispatchEvent(event); //was document |
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}; |
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let mockGamepad = () => { |
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return { |
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timestamp: 0, |
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axes: [0, 0, 0, 0], |
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buttons: [ |
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{ pressed: false, value: 0 }, |
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{ pressed: false, value: 0 }, |
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{ pressed: false, value: 0 }, |
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{ pressed: false, value: 0 } |
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] |
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}; |
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}; |
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describe("Input integration tests", () => { |
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let input; |
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beforeEach(() => { |
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input = new Input({ |
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axes: { |
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horizontal: [ |
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{ |
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type: "keyboard", |
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positive: "right", |
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negative: "left" |
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}, |
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{ type: "gamepad", axis: 0 } |
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], |
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vertical: [ |
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{ |
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type: "keyboard", |
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positive: "up", |
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negative: "down" |
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}, |
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{ type: "gamepad", axis: 1 } |
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] |
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}, |
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keyboardMapping: { |
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test: 12, |
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test2: 34, |
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left: 37, |
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up: 38, |
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right: 39, |
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down: 40, |
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space: 32 |
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}, |
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buttons: { |
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jump: [ |
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{ type: "gamepad", button: 0 }, |
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{ type: "keyboard", key: 32 } |
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], |
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special: [ |
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{ type: "gamepad", button: 1 }, |
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{ type: "mouse", button: 2 } |
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], |
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fire: [ |
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{ type: "gamepad", button: 2 }, |
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{ type: "keyboard", key: "ctrl" }, |
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{ type: "mouse", button: 0 } |
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], |
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mapped: [{ type: "keyboard", key: "test" }], |
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raw: [{ type: "keyboard", key: 2 }] |
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} |
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}); |
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}); |
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it("should exist", () => { |
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expect(Input).toBeDefined(); |
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}); |
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it("should be a class", () => { |
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expect(input).toBeDefined(); |
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}); |
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describe("mouse", () => { |
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beforeEach(() => {}); |
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it("should have mouse functions", () => { |
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expect(input.getMouseButton).toBeDefined(); |
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}); |
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it("should detect mouse move", () => { |
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expect(input.mouse.position.x).toBe(0); |
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expect(input.mouse.position.y).toBe(0); |
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mouseEvent("mousemove", { clientX: 10, clientY: 20 }); |
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expect(input.mouse.position.x).toBe(10); |
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expect(input.mouse.position.y).toBe(20); |
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}); |
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it("should mouseup and mousedown", () => { |
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expect(input.getMouseButtonDown("left")).toBe(false); |
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mouseEvent("mousedown", { button: 0 }); |
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expect(input.getMouseButtonDown("left")).toBe(true); |
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input.endTick(); |
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expect(input.getMouseButtonDown("left")).toBe(false); |
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expect(input.getMouseButtonUp("left")).toBe(false); |
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mouseEvent("mouseup", { button: 0 }); |
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expect(input.getMouseButtonUp("left")).toBe(true); |
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input.endTick(); |
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expect(input.getMouseButtonUp("left")).toBe(false); |
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}); |
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}); |
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describe("getMouseButton", () => { |
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it("should detect clicks", () => { |
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expect(input.getMouseButton("left")).toBe(0); |
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mouseEvent("mousedown", { button: 0 }); |
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expect(input.getMouseButton(0)).toBe(1); |
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mouseEvent("mouseup", { button: 0 }); |
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expect(input.getMouseButton(0)).toBe(0); |
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}); |
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}); |
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describe("getAxis", () => { |
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it("should exist", () => { |
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expect(input.getAxis).toBeDefined(); |
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}); |
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it("should keyboard", () => { |
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window.onkeydown({ keyCode: 37 }); |
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expect(input.getDevice()).toBe("keyboard"); |
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expect(input.getKey("left")).toBe(1); |
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expect(input.getAxis("horizontal")).toBe(-1); |
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window.onkeydown({ keyCode: 39 }); |
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expect(input.getKey("right")).toBe(1); |
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expect(input.getAxis("horizontal")).toBe(0); |
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window.onkeyup({ keyCode: 37 }); |
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expect(input.getKey("left")).toBe(0); |
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expect(input.getAxis("horizontal")).toBe(1); |
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}); |
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it("should gamepad", () => { |
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let gp = mockGamepad(); |
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gp.timestamp = 100; |
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gp.axes[0] = 1; |
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spyOn(navigator, "getGamepads").and.returnValue({ |
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length: 1, |
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"0": gp |
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}); |
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input.endTick(); |
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expect(input.getDevice()).toBe("gamepad"); |
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expect(input.getAxis("horizontal")).toBe(1); |
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}); |
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// it("should gamepad", ()); |
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}); |
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describe("endTick", () => { |
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it("should notify gamepad", () => { |
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spyOn(input.gamepad, "endTick"); |
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input.endTick(); |
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expect(input.gamepad.endTick).toHaveBeenCalled(); |
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}); |
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it("should notify keyboard", () => { |
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spyOn(input.keyboard, "endTick"); |
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input.endTick(); |
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expect(input.keyboard.endTick).toHaveBeenCalled(); |
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}); |
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it("should notify mouse", () => { |
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spyOn(input.mouse, "endTick"); |
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input.endTick(); |
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expect(input.mouse.endTick).toHaveBeenCalled(); |
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}); |
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}); |
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describe("getButton", () => { |
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describe("active device selective ignorance", () => { |
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it("should return keyboard value if it was used after gamepad", () => { |
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let gp = mockGamepad(); |
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gp.timestamp = 1; |
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gp.buttons[0].pressed = true; |
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gp.buttons[0].value = 1; |
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spyOn(navigator, "getGamepads").and.returnValue({ |
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length: 1, |
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"0": gp |
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}); |
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input.endTick(); |
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expect(input.getLastActivityDevice()).toBe("gamepad"); |
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expect(input.getButton("jump")).toBe(1); |
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window.onkeyup({ keyCode: 32 }); |
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expect(input.getLastActivityDevice()).toBe("keyboard"); |
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expect(input.getButton("jump")).toBe(0); |
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}); |
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it("should return gamepad value if it was used after keyboard", done => { |
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window.onkeydown({ keyCode: 32 }); |
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expect(input.getLastActivityDevice()).toBe("keyboard"); |
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expect(input.getButton("jump")).toBe(1); |
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setTimeout(() => { |
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//due to endtick a little bit later |
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let gp = mockGamepad(); |
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gp.timestamp = 1; |
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gp.buttons[0].pressed = false; |
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gp.buttons[0].value = 0; |
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spyOn(navigator, "getGamepads").and.returnValue({ |
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length: 1, |
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"0": gp |
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}); |
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input.endTick(); |
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expect(input.getLastActivityDevice()).toBe("gamepad"); |
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expect(input.getButton("jump")).toBe(0); |
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done(); |
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}, 10); |
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}); |
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}); |
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describe("GamePad", () => { |
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// it("should register"); |
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}); |
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}); |
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describe("getButtonDown", () => { |
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describe("keyboard", () => { |
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// it("should change from frame to frame", () => { |
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// expect(input.getButtonDown("raw")).toBe(false); |
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// }); |
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}); |
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}); |
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describe("getLastActivityDevice", () => { |
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it("mouse", () => { |
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mouseEvent("mousemove", { clientX: 10, clientY: 20 }); |
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expect(input.getLastActivityDevice()).toBe("mouse"); |
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}); |
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it("keyboard", () => { |
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window.onkeydown({ keyCode: 1 }); |
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expect(input.getLastActivityDevice()).toBe("keyboard"); |
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}); |
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it("gamepad", () => { |
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spyOn(navigator, "getGamepads").and.returnValue({ |
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"0": { timestamp: 1234 }, |
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length: 1 |
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}); |
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input.endTick(); |
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expect(input.getLastActivityDevice()).toBe("gamepad"); |
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}); |
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}); |
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}); |
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This checks looks for references to variables that have not been declared. This is most likey a typographical error or a variable has been renamed.
To learn more about declaring variables in Javascript, see the MDN.